I've been tinkering around with some stuff the last few days but I haven't been building anything too amazing since I knew a bunch of new stuff is coming.Īdded and improved sound effects for a variety of monsters, weapons and mech componentsįix Parts and Labour quest description not matching its requirementsįix bookmarks not being sorted alphabeticallyįix players swimming off rail stops using rail hooksįix world.spawnLiquid not functioning on tiles with rails/platformsįix a bug allowing placement of blocks on some outside walls of player stationsįix Triplod not registering in monster collection when capturedįix final ore type not being listed in navigation interface for some planetsįix placement of a boulder trap in a challenge roomįix rustick being affected by physics forces/collisions Gonna try not to spend too much time in Unstable, just enough to see what's what and that way when it hits for real I'll be ready to build. I'm gonna have to tinker around with it later and find out what exactly seems off about it. I didn't have time to tinker with it much either but I think it's buggy too. Lots of planetary info seems missing, or it's popping up in some places but not in others. The new Universe Map looks cool, but the UI isn't particularly intuitive. I found a (peaceful) Weapon Depot space station and checked that out, lots of new furniture (mostly futuristic stuff) to build with and ACTUAL ELEVATORS! That you ride like vehicles instead of those goofy platforms that de-spawn if you accidentally interact with them! Been hoping those would be in, now I can make some properly vertical structures.
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